// Button Bounce counter
//
// Red button has bouncing simulation enabled,
// Blue button has bouncing simulation disabled.
#include <LiquidCrystal_I2C.h>
#define I2C_ADDR 0x27
#define LCD_COLUMNS 20
#define LCD_LINES 4
LiquidCrystal_I2C lcd(I2C_ADDR, LCD_COLUMNS, LCD_LINES);
#define SW_PIN 4
#define LED_PIN 5
int st_SW=0;
String st_LED;
int SW;
void setup()
{
Serial.begin(115200);
pinMode(SW_PIN, INPUT);
pinMode(LED_PIN, OUTPUT);
lcd.init();
lcd.backlight();
}
void loop()
{
SW=digitalRead(SW_PIN);
delay(100);
//st_SW=not(SW);
//Serial.print("st_SW = ");
// Serial.println(st_SW);
lcd.setCursor(3, 0);
lcd.print("LED = ");
lcd.setCursor(10, 0);
lcd.print(st_LED);
while(st_SW==1)
{
SW=digitalRead(SW_PIN);
//delay(100);
Serial.print("st_SW = ");
Serial.println(st_SW);
digitalWrite(LED_PIN, HIGH);
lcd.setCursor(3, 0);
lcd.print("LED = ");
lcd.setCursor(10, 0);
lcd.print(st_LED);
if(SW==0)
{
st_SW=0;
st_LED="OFF ";
}
}
delay(100);
while(st_SW==0)
{
SW=digitalRead(SW_PIN);
//delay(100);
st_LED="OFF";
Serial.print("st_SW = ");
Serial.println(st_SW);
digitalWrite(LED_PIN, LOW);
lcd.setCursor(3, 0);
lcd.print("LED = ");
lcd.setCursor(10, 0);
lcd.print(st_LED);
if(SW==0)
{
st_SW=1;
st_LED="ON ";
}
}
delay(100);
}