//#include <LiquidCrystal.h>
//#include <Wire.h>
// #include "tone32.h"
/*const int buttonPin1 = 13;
const int buttonPin2 = 12;
const int buttonPin3 = 26;
const int buttonPin4 = 27;
const int BUZZER_PIN = 14;
const int lcdAddr = 0x27;
LiquidCrystal lcd(19, 23, 18, 17, 16, 15);
void setup() {
pinMode(buttonPin1, INPUT);
pinMode(buttonPin2, INPUT);
pinMode(buttonPin3, INPUT);
pinMode(buttonPin4, INPUT);
// lcd.init();
// lcd.backlight();
lcd.setCursor(0, 0);
lcd.print("ESP32 LCD Demo");
}
void loop() {
while(1){
if (digitalRead(buttonPin1) == HIGH) {
lcd.setCursor(0, 1);
lcd.print("Button 1 pressed");
tone(BUZZER_PIN, 1000, 100); // Buzzer sound for Button 1
}
if (digitalRead(buttonPin2) == HIGH) {
lcd.setCursor(0, 1);
lcd.print("Button 2 pressed");
tone(BUZZER_PIN, 1500, 100); // Buzzer sound for Button 2
}
if (digitalRead(buttonPin3) == HIGH) {
lcd.setCursor(0, 1);
lcd.print("Button 3 pressed");
tone(BUZZER_PIN, 2000, 100); // Buzzer sound for Button 3
}
if (digitalRead(buttonPin4) == HIGH) {
lcd.setCursor(0, 1);
lcd.print("Button 4 pressed");
tone(BUZZER_PIN, 2500, 100); // Buzzer sound for Button 4
}
}
// Add any other tasks or code you need
}*/
#define BLYNK_TEMPLATE_ID "TMPL3vd8VWKcS"
#define BLYNK_TEMPLATE_NAME "musicplayer"
#define BLYNK_AUTH_TOKEN "w0sdA5NOL8e9j169PzTUJl07gFbluJn_"
#include <LiquidCrystal.h>
#include <WiFi.h>
#include <BlynkSimpleEsp32.h>
const char* ssid = "Wokwi-GUEST";
const char* password = "";
char auth[] = BLYNK_AUTH_TOKEN;
const int buttonPin1 = 13;
const int buttonPin2 = 12;
const int buttonPinplaypause = 26;
// const int buttonPin4 = 27;
const int BUZZER_PIN = 14;
const int lcdAddr = 0x27;
bool musicState = false;
int currenttoneindex=0;
int tones[]={1000,2000,3000};
int button1State=0;
int button2State=0;
int button3State=0;
// int button4State=0;
LiquidCrystal lcd(0x27, 19, 23, 18, 17, 16, 15);
void setup() {
Serial.begin(115200);
Blynk.begin(auth, ssid, password);
pinMode(buttonPin1, INPUT);
pinMode(buttonPin2, INPUT);
pinMode(buttonPinplaypause, INPUT);
// pinMode(buttonPin4, INPUT);
lcd.begin(16,2);
lcd.setCursor(0, 0);
lcd.print("ESP32 LCD Demo");
}
BLYNK_WRITE(V0){
int val=param.asInt();
if(val==1){
// if (digitalRead(buttonPin1) == HIGH) {
lcd.setCursor(0, 1);
lcd.print("Button 1 pressed");
tone(BUZZER_PIN, tones[currenttoneindex]);
currenttoneindex=(currenttoneindex+1)%(sizeof(tones)/(sizeof(tones[0])));
delay(1000);
noTone(BUZZER_PIN);
// tone(BUZZER_PIN, 1000); // Adjust frequency for the siren sound
// delay(200); // Adjust duration of the tone
// noTone(BUZZER_PIN);
// delay(100); // Add a short pause between tones
// tone(BUZZER_PIN, 1500); // Adjust frequency for the siren sound
// delay(200); // Adjust duration of the tone
// noTone(BUZZER_PIN);
// delay(100); // Add a short pause between tones
// tone(BUZZER_PIN, 2000); // Adjust frequency for the siren sound
// delay(200); // Adjust duration of the tone
// noTone(BUZZER_PIN);
// delay(100);
// tone(BUZZER_PIN, 1000); // Adjust frequency for the siren sound
// delay(200); // Adjust duration of the tone
// noTone(BUZZER_PIN);
// delay(100); // Add a short pause between tones
// tone(BUZZER_PIN, 1500); // Adjust frequency for the siren sound
// delay(200); // Adjust duration of the tone
// noTone(BUZZER_PIN);
// delay(100); // Add a short pause between tones
// tone(BUZZER_PIN, 2000); // Adjust frequency for the siren sound
// delay(200); // Adjust duration of the tone
// noTone(BUZZER_PIN);
// delay(100);
}
}
BLYNK_WRITE(V1){
int val=param.asInt();
if(val==1){
// if (digitalRead(buttonPin1) == HIGH) {
lcd.setCursor(0, 1);
lcd.print("Button 2 pressed");
for (int i = 0; i < 5; ++i) {
tone(BUZZER_PIN, 1500); // Adjust frequency for the siren sound
usleep(200000); // Adjust duration of the tone (in microseconds)
noTone(BUZZER_PIN);
usleep(100000); // Add a short pause between tones
tone(BUZZER_PIN, 2000); // Adjust frequency for the siren sound
usleep(200000); // Adjust duration of the tone
noTone(BUZZER_PIN);
usleep(100000);
// Buzzer sound for Button 1
// }
}
}
}
//buttonPinplaypause
BLYNK_WRITE(V2){
int val=param.asInt();
if(val==1){
for (int i = 0; i < 5; ++i) {
tone(BUZZER_PIN, 2500); // Adjust frequency for the emergency alarm sound
usleep(300000); // Adjust duration of the tone (in microseconds)
noTone(BUZZER_PIN);
usleep(300000); // Add a short pause between tones
tone(BUZZER_PIN, 3000); // Adjust frequency for the emergency alarm sound
usleep(300000); // Adjust duration of the tone
noTone(BUZZER_PIN);
usleep(300000); // Add a short pause between tones
}
// // if (digitalRead(buttonPin1) == HIGH) {
// lcd.setCursor(0, 1);
// musicState = !musicState;
// if(musicState){
// // tone(BUZZER_PIN, 2000, 100);
// lcd.print("music on");
// }else{
// noTone(BUZZER_PIN);
// lcd.print("music of");
// }
// // lcd.print("Button 3 pressed");
// // Buzzer sound for Button 1
// }
}
}
// BLYNK_WRITE(V3){
// int val=param.asInt();
// if(val==1){
// // if (digitalRead(buttonPin1) == HIGH) {
// lcd.setCursor(0, 1);
// lcd.print("Button 4 pressed");
// tone(BUZZER_PIN, 2500, 100);
// // Buzzer sound for Button 1
// // }
// }
// }
void loop() {
Blynk.run();
button1State = digitalRead(buttonPin1);
if(button1State == HIGH){
Blynk.virtualWrite(V0,1);
}
button2State = digitalRead(buttonPin2);
if(button2State == HIGH){
Blynk.virtualWrite(V1,1);
}
button3State = digitalRead(buttonPinplaypause);
if(button3State == HIGH){
Blynk.virtualWrite(V2,musicState ? 1 : 0);
}
// button4State = digitalRead(buttonPin4);
// if(button4State == HIGH){
// Blynk.virtualWrite(V3,1);
// }
}
// if (digitalRead(buttonPin2) == HIGH) {
// lcd.setCursor(0, 1);
// lcd.print("Button 2 pressed");
// tone(BUZZER_PIN, 1500, 100); // Buzzer sound for Button 2
// }
// if (digitalRead(buttonPin3) == HIGH) {
// lcd.setCursor(0, 1);
// lcd.print("Button 3 pressed");
// tone(BUZZER_PIN, 2000, 100); // Buzzer sound for Button 3
// }
// if (digitalRead(buttonPin4) == HIGH) {
// lcd.setCursor(0, 1);
// lcd.print("Button 4 pressed");
// tone(BUZZER_PIN, 2500, 100); // Buzzer sound for Button 4
// }