#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C Screen(0x27,16,2);

void setup() {

}

void loop() {
  Screen.init();
  Screen.backlight();
  for(int i=15; i>= 0;i--)
{
  Screen.setCursor(i,0);
  Screen.print("PANUPONG");
  delay(300);
  Screen.clear();
}
}