#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C Screen(0x27,16,2);
void setup() {
}
void loop() {
Screen.init();
Screen.backlight();
for(int i=15; i>= 0;i--)
{
Screen.setCursor(i,0);
Screen.print("PANUPONG");
delay(300);
Screen.clear();
}
}