#include <LiquidCrystal.h>

LiquidCrystal lcd(12, 11, 10, 9, 8, 7);

void setup() {
  lcd.begin(16, 2);
  // you can now interact with the LCD, e.g.:
  lcd.print("Hello World!");
}

void loop() {
  // ...
}


/* Display 
LiquidCrystal lcd(12, 11, 10, 9, 8, 7);



void setup() {
  Serial.begin(115200);
  lcd.begin(16, 2);
  lcd.clear();
  lcd.cursor();
  lcd.setCursor(1, 0);
}


void loop() {




}*/