#include <Keypad.h>
#include <LiquidCrystal_I2C.h>
#include <Wire.h>>
const byte ROWS = 4; //four rows
const byte COLS = 4; //four columns
char keys[ROWS][COLS] = {
{'1','2','3','A'},
{'4','5','6','B'},
{'7','8','9','C'},
{'*','0','#','D'}
};
byte rowPins[ROWS] = {9, 8, 7, 6}; //connect to the row pinouts of the keypad
byte colPins[COLS] = {5, 4, 3, 2}; //connect to the column pinouts of the keypad
//Create an object of keypad
Keypad keypad = Keypad( makeKeymap(keys), rowPins, colPins, ROWS, COLS );
LiquidCrystal_I2C lcd(0x27,16,2);
void setup(){
lcd.init();
lcd.clear();
lcd.backlight();
}
void loop(){
lcd.setCursor(1,0);
char key = keypad.getKey();// Read the key
// Print if key pressed
if (key){
lcd.print("Key Pressed : ");
lcd.println(key);
}
}