#include <Servo.h>
Servo myServo1;
Servo myServo2;
Servo myServo3;
Servo myServo4;
int servo1 = 3;
int servo2 = 5;
int servo3 = 1;
int servo4 = 7;
int joyX = 0;
int joyY = 1;
int joyX1 = 0;
int joyY2 = 1;
int joyX3 = 0;
int joyY3 = 1;
int joyX4 = 0;
int joyY4 = 1;
void setup(){
myServo1.attach(servo1);
myServo2.attach(servo2);
myServo3.attach(servo3);
myServo4.attach(servo4);
}
void loop(){
int valX = analogRead(joyX);
int valY = analogRead(joyX);
int valX1 = analogRead(joyX);
int valY2 = analogRead(joyX);
int valX3 = analogRead(joyX);
int valY3 = analogRead(joyX);
int valX4 = analogRead(joyX);
int valY4 = analogRead(joyX);
valX = map(valX, 0, 1023, 10, 170);
valY = map(valY, 0, 1023, 10, 170);
valX1 = map(valX, 0, 1023, 10, 170);
valY2 = map(valY, 0, 1023, 10, 170);
valX3 = map(valX, 0, 1023, 10, 170);
valY3 = map(valY, 0, 1023, 10, 170);
valX4 = map(valX, 0, 1023, 10, 170);
valY4 = map(valY, 0, 1023, 10, 170);
myServo3.write(valX);
myServo4.write(valY);
myServo3.write(valX1);
myServo4.write(valY2);
myServo2.write(valX3);
myServo1.write(valY4);
myServo2.write(valX3);
myServo1.write(valY4);
delay(5);
}