int latchPin = 8;
int clockPin = 12;
int dataPin = 11;
int numOfRegisters = 2;
byte* registerState;
long effectId = 0;
long prevEffect = 0;
long effectRepeat = 0;
long effectSpeed = 30;
void setup() {
//Initialize array
registerState = new byte[numOfRegisters];
for (size_t i = 0; i < numOfRegisters; i++) {
registerState[i] = 0;
}
//set pins to output so you can control the shift register
pinMode(latchPin, OUTPUT);
pinMode(clockPin, OUTPUT);
pinMode(dataPin, OUTPUT);
}
void effect1(int startpin,int endpin){
for(int i = startpin; i <= endpin; i++){
regWrite(i, HIGH);
delay(500);
regWrite(i, LOW);
}
}
void loop(){
regWrite(5, HIGH);
delay(500);
regWrite(5, LOW);
effect1(0,7);
}
void regWrite(int pin, bool state){
//Determines register
int reg = pin / 8;
//Determines pin for actual register
int actualPin = pin - (8 * reg);
//Begin session
digitalWrite(latchPin, LOW);
for (int i = 0; i < numOfRegisters; i++){
//Get actual states for register
byte* states = ®isterState[i];
//Update state
if (i == reg){
bitWrite(*states, actualPin, state);
}
//Write
shiftOut(dataPin, clockPin, MSBFIRST, *states);
}
//End session
digitalWrite(latchPin, HIGH);
}