#include <LiquidCrystal_I2C.h>
#define LDR_PIN 2
#define led 4
#define led2 3
// LDR Characteristics
const float GAMMA = 0.7;
const float RL10 = 50;
LiquidCrystal_I2C lcd(0x27,20,4);
void setup() {
pinMode(LDR_PIN, INPUT);
pinMode(led,INPUT);
lcd.init();
lcd.backlight();
}
void loop() {
int analogValue = analogRead(A0);
float voltage = analogValue / 1042. * 5;
float resistance = 2000 * voltage / (1 - voltage / 5);
float lux = pow(RL10 * 1e3 * pow(10, GAMMA) / resistance,(1 / GAMMA));
lcd.setCursor(2,0);
lcd.print ("Room: ");
if (lux > 50) {
lcd.print("light!");
digitalWrite(led, LOW); //ไฟ
} else {
lcd.print("Dark");
digitalWrite(led, HIGH); //ไฟ
}
if (lux > 30) {
lcd.print("light!");
digitalWrite(led2, LOW); //ไฟ
} else {
lcd.print("Dark");
digitalWrite(led2, HIGH); //ไฟ
}
lcd.setCursor(0,1);
lcd.print("Lux: ");
lcd.print(lux);
lcd.print(" ");
delay(100);
}