#include <Keypad.h>
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27,16,2);
#define ledrojo 13
const uint8_t ROWS = 4;
const uint8_t COLS = 4;
char keys[ROWS][COLS] = {
{ '1', '2', '3', 'A' },
{ '4', '5', '6', 'B' },
{ '7', '8', '9', 'C' },
{ '*', '0', '#', 'D' }
};
uint8_t colPins[COLS] = { 5, 4, 3, 2 };
uint8_t rowPins[ROWS] = { 9, 8, 7, 6 };
Keypad keypad = Keypad(makeKeymap(keys), rowPins, colPins, ROWS, COLS);
int botonAuno = 0;
int botonAdos = 0;
typedef enum GameScreen { INICIO = 0, LOGO, TITLE, GAMEPLAY, ENDING } GameScreen;
GameScreen menuUno = INICIO;
void setup() {
lcd.init();
lcd.backlight();
pinMode(ledrojo, OUTPUT);
Serial.begin(9600);
}
void loop() {
char key = keypad.getKey();
ControlBotonA(key);
switch (menuUno) {
case INICIO:
//Serial.println("INICIO");
lcd.setCursor(0,0);
lcd.print("INICIO");
break;
case LOGO:
lcd.setCursor(0,0);
lcd.print("LOGO");
//Serial.println("LOGO");
break;
case TITLE:
lcd.setCursor(0,0);
lcd.print("TITLE");
//Serial.println("TITLE");
break;
case GAMEPLAY:
lcd.setCursor(0,0);
lcd.print("GAMEPLAY");
//Serial.println("GAMEPLAY");
break;
case ENDING:
lcd.setCursor(0,0);
lcd.print("ENDING");
//Serial.println("ENDING");
break;
default:
break;
}
}
void ControlBotonA(char key) {
int velocidadPulsacion = 15;
if (key == 'A') {
for (int i = 0; i < velocidadPulsacion; i++) {
botonAuno = 1;
delay(velocidadPulsacion);
botonAdos = 0;
if (keypad.getKey() == 'A') {
botonAdos = 1;
botonAuno = 0;
break;
}
}
if (botonAuno == 1) {
lcd.clear();
digitalWrite(ledrojo, HIGH);
switch (menuUno) {
case INICIO:
menuUno = LOGO;
break;
case LOGO:
menuUno = TITLE;
break;
case TITLE:
menuUno = GAMEPLAY;
break;
case GAMEPLAY:
menuUno = ENDING;
break;
case ENDING:
menuUno = INICIO;
break;
default:
break;
}
}
if (botonAdos == 1) {
lcd.clear();
digitalWrite(ledrojo, LOW);
switch (menuUno) {
case INICIO:
menuUno = ENDING;
break;
case LOGO:
menuUno = INICIO;
break;
case TITLE:
menuUno = LOGO;
break;
case GAMEPLAY:
menuUno = TITLE;
break;
case ENDING:
menuUno = GAMEPLAY;
break;
default:
break;
}
}
}
}