#include <WiFi.h>
#include "WebSockets.h"
WebSockets client;
WiFiClient espClient;
const char* ssid = "Wokwi-GUEST";
const char* password = "";
void setup() {
// put your setup code here, to run once:
Serial.begin(115200);
Serial.println("Hello, ESP32!");
// We start by connecting to a WiFi network
Serial.println();
Serial.print("Connecting to ");
Serial.println(ssid);
WiFi.mode(WIFI_STA);
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
Serial.println("");
Serial.println("WiFi connected");
Serial.println("IP address: ");
Serial.println(WiFi.localIP());
if(client.connect(hostname, 3000, "socket.io", "/chat_room")) {
Serial.println("Socket.IO connected !");
} else {
Serial.println("Socket.IO not connected.");
}
/*
bool connected = client.connect("wss://socketsbay.com:443/wss/v2/1/demo/");
if (connected) {
Serial.println("Connected");
} else {
Serial.println("Connection failed.");
}
client.onMessage([&](WebsocketsMessage message) {
Serial.print("Got Message: ");
Serial.println(message.data());
});
*/
}
void loop() {
client.poll();
}