#include "SevSeg.h"
SevSeg sevseg;
int num[4] = {0, 0, 0, 0};
bool button = true;
void setup() {
for (int i = 0; i < 4; i++) {
pinMode(i + 16, INPUT_PULLUP);
}
byte numDigits = 4;
byte digitPins[] = {2, 3, 4, 5};
byte segmentPins[] = {6, 7, 8, 9, 10, 11, 12, 13};
bool resistorsOnSegments = false;
byte hardwareConfig = COMMON_ANODE;
bool updateWithDelays = false;
bool leadingZeros = true;
bool disableDecPoint = true;
sevseg.begin(hardwareConfig, numDigits, digitPins, segmentPins, resistorsOnSegments,
updateWithDelays, leadingZeros, disableDecPoint);
sevseg.setBrightness(90);
}
void loop() {
if (button) {
button = !button;
for (int i = 0; i < 4; i++) {
if (digitalRead(i + 16) == LOW) {
int j = map(i, 0, 3, 3, 0);
num[j]++;
while (digitalRead(i + 16) == LOW) { }
}
}
if (digitalRead(16) == HIGH && digitalRead(17) == HIGH && digitalRead(18) == HIGH && digitalRead(19) == HIGH) {
button = !button;
}
}
for (int i = 0; i < 4; i++) {
if (num[i] > 9) {
num[i] = 0;
}
}
int num0 = num[0];
for (int i = 1; i < 4; i++) {
if (num[i] != 0) {
int power_of_10 = 1;
for (int j = 0; j < i; j++) {
power_of_10 *= 10;
}
num0 += num[i] * power_of_10;
}
}
sevseg.setNumber(num0, 0);
sevseg.refreshDisplay();
}