#include<LiquidCrystal.h>
LiquidCrystal lcd(18,5,17,16,4,0);
void setup(){
//setup the LCD`s number of columns and rows;
//print a message to the LCD.
lcd.print("hello,world!");
}
void loop(){
//put your main code here,to run repeatedly;
delay(10);//this speeds up the simulation
}