#include "SevSeg.h"
SevSeg sevseg; //Instantiate a seven segment controller object
void setup() {
byte numDigits = 4;
byte digitPins[] = {2, 3, 4, 5};
byte segmentPins[] = {6, 7, 8, 9, 10, 11, 12, 13};
bool resistorsOnSegments = false; // 'false' means resistors are on digit pins
byte hardwareConfig = COMMON_ANODE; // See README.md for options
bool updateWithDelays = false; // Default 'false' is Recommended
bool leadingZeros = false; // Use 'true' if you'd like to keep the leading zeros
bool disableDecPoint = false; // Use 'true' if your decimal point doesn't exist or isn't connected
sevseg.begin(hardwareConfig, numDigits, digitPins, segmentPins, resistorsOnSegments,
updateWithDelays, leadingZeros, disableDecPoint);
sevseg.setBrightness(90);
pinMode(22, INPUT_PULLUP);
pinMode(24, INPUT_PULLUP);
pinMode(26, INPUT_PULLUP);
pinMode(28, INPUT_PULLUP);
pinMode(30, INPUT_PULLUP);
pinMode(32, INPUT_PULLUP);
pinMode(34, INPUT_PULLUP);
pinMode(36, INPUT_PULLUP);
}
void loop() {
static unsigned long timer = millis();
static int deciSeconds = 0;
char chars[5] = {'0', '0', '0', '0', '\0'};
chars[3] = (digitalRead(34) + '0');
chars[2] = (digitalRead(30) + '0');
chars[1] = (digitalRead(26) + '0');
chars[0] = (digitalRead(22) + '0');
sevseg.setChars(chars);
sevseg.refreshDisplay();
}
/// END ///