#include <LiquidCrystal.h> // Including the LCD library
LiquidCrystal lcd(12, 11, 5, 4, 3, 2); // Declare LCD pins
void setup() {
lcd.begin(16, 2); // Initialize LCD and adjust defining the size of screen
}
void loop() {
// Display Name on the first row
lcd.setCursor(1, 0); // Set cursor to the first row and center aligned
lcd.print("Marc Obeid"); // Displaying the name
// Display Roll No. on the second row
lcd.setCursor(2, 1); // Set cursor to the second row and center aligned
lcd.print("STEM MAX"); // Displaying the Roll Number
//adding the blinking part
delay(1000); // Adding a delay for clear code execution
lcd.clear(); // Clear the screen
delay(1000); // Wait again before repeating and blinking
//end blinking part
}