#include <LiquidCrystal.h>
LiquidCrystal lcd(12,11,10,9,3,7);
void setup() {
lcd.begin(16, 2); // width and height of lcd
// you can now interact with the LCD, e.g.:
lcd.print("Hello World!");
}
void loop() {
// put your main code here, to run repeatedly:
}