#include <U8glib.h>
U8GLIB_SSD1306_128X64 u8g(U8G_I2C_OPT_DEV_0 | U8G_I2C_OPT_NO_ACK | U8G_I2C_OPT_FAST);
//----------------------------INICIO IMAGENES MENU------------------------------------
// 'draw_icon', 32x32px
const unsigned char epd_bitmap_draw_icon [] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xf8, 0x00, 0x00, 0x60, 0x06, 0x00,
0x00, 0x80, 0x01, 0x00, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80,
0x01, 0x07, 0xe0, 0x80, 0x01, 0x08, 0x10, 0x80, 0x01, 0x08, 0x10, 0x80, 0x01, 0x08, 0x10, 0x80,
0x00, 0xf0, 0x10, 0x80, 0x00, 0x00, 0x10, 0x80, 0x00, 0x00, 0x10, 0x80, 0x00, 0x00, 0x10, 0x80,
0x00, 0x00, 0xe1, 0x00, 0x00, 0x03, 0x01, 0x00, 0x00, 0x04, 0x02, 0x00, 0x00, 0x08, 0x0c, 0x00,
0x00, 0x08, 0x30, 0x00, 0x00, 0x08, 0x40, 0x00, 0x00, 0x08, 0x40, 0x00, 0x00, 0x08, 0x40, 0x00,
0x00, 0x07, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0x08, 0x40, 0x00,
0x00, 0x08, 0x40, 0x00, 0x00, 0x08, 0x40, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00
};
// 'settings_draw', 32x32px
const unsigned char epd_bitmap_settings_draw [] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xc0, 0x00,
0x00, 0x04, 0x40, 0x00, 0x00, 0x04, 0x40, 0x00, 0x00, 0xc4, 0x46, 0x00, 0x01, 0x24, 0x49, 0x00,
0x02, 0x18, 0x30, 0x80, 0x02, 0x00, 0x00, 0x80, 0x01, 0x03, 0x81, 0x00, 0x00, 0x8c, 0x62, 0x00,
0x00, 0x90, 0x12, 0x00, 0x1f, 0x20, 0x09, 0xf0, 0x10, 0x20, 0x08, 0x10, 0x10, 0x20, 0x08, 0x10,
0x10, 0x20, 0x08, 0x10, 0x1f, 0x20, 0x09, 0xf0, 0x00, 0x90, 0x12, 0x00, 0x00, 0x8c, 0x62, 0x00,
0x01, 0x03, 0x81, 0x00, 0x02, 0x00, 0x00, 0x80, 0x02, 0x18, 0x30, 0x80, 0x01, 0x24, 0x49, 0x00,
0x00, 0xc4, 0x46, 0x00, 0x00, 0x04, 0x40, 0x00, 0x00, 0x04, 0x40, 0x00, 0x00, 0x07, 0xc0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
// 'translate_icon', 32x32px
const unsigned char epd_bitmap_translate_icon [] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xe0, 0x00, 0x08, 0x00, 0x20,
0x00, 0x08, 0x1e, 0x20, 0x00, 0x08, 0x61, 0x20, 0x00, 0x08, 0x82, 0x20, 0x00, 0x09, 0x1c, 0x20,
0x00, 0x0a, 0x20, 0x20, 0x00, 0x0a, 0x20, 0x20, 0x00, 0x0a, 0x20, 0x20, 0x00, 0x0a, 0x23, 0x20,
0x00, 0x09, 0x14, 0xa0, 0x07, 0xff, 0xf8, 0xa0, 0x04, 0x00, 0x11, 0x20, 0x04, 0x00, 0x12, 0x20,
0x04, 0x00, 0x15, 0xe0, 0x04, 0x1c, 0x19, 0x20, 0x04, 0x22, 0x11, 0x48, 0x04, 0x41, 0x1f, 0x88,
0x04, 0x41, 0x10, 0x08, 0x04, 0x7f, 0x10, 0x08, 0x04, 0x41, 0x10, 0x08, 0x04, 0x41, 0x10, 0xc8,
0x04, 0x41, 0x11, 0xc8, 0x04, 0x00, 0x13, 0xf8, 0x04, 0x00, 0xf3, 0xf8, 0x04, 0x00, 0x91, 0xc0,
0x04, 0x00, 0xa0, 0xc0, 0x07, 0xff, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
// Array of all bitmaps for convenience. (Total bytes used to store images in PROGMEM = 432)
const unsigned char* icons_bitmap[3] = {
epd_bitmap_draw_icon,
epd_bitmap_settings_draw,
epd_bitmap_translate_icon
};
// 'handle_bar', 24x3px
const unsigned char epd_bitmap_handle_bar [] PROGMEM = {
0xff, 0xff, 0x80, 0xff, 0xff, 0x80, 0xff, 0xff, 0x80
};
// 'handle_lines', 128x5px
const unsigned char epd_bitmap_handle_lines [] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
// 'outline_select', 40x54px
const unsigned char epd_bitmap_outline_select [] PROGMEM = {
0x0f, 0xff, 0xff, 0xff, 0xf8, 0x10, 0x00, 0x00, 0x00, 0x04, 0x20, 0x00, 0x00, 0x00, 0x02, 0x40,
0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00,
0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00,
0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00,
0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03,
0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40,
0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00,
0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00,
0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00,
0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03,
0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40,
0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00,
0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00,
0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00,
0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03,
0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40, 0x00, 0x00, 0x00, 0x03, 0x40,
0x00, 0x00, 0x00, 0x03, 0x3f, 0xff, 0xff, 0xff, 0xfe, 0x1f, 0xff, 0xff, 0xff, 0xfc
};
// 'logo_oisba', 112x38px
const unsigned char epd_bitmap_logo_oisba [] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x18, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x20, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3f, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x3f, 0xf8, 0x00, 0x00,
0x00, 0x00, 0x3f, 0xc0, 0x18, 0x07, 0xe0, 0x00, 0x00, 0x00, 0x40, 0x04, 0x00, 0x00, 0x00, 0x0f,
0xc0, 0x30, 0x21, 0xf0, 0x1c, 0x00, 0x00, 0x00, 0x3f, 0xf8, 0x00, 0x00, 0x00, 0x70, 0x1f, 0x08,
0x46, 0x0f, 0xc3, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x87, 0xe0, 0xc4, 0x98, 0x01,
0x38, 0x38, 0x00, 0x1f, 0xf0, 0x1f, 0xf0, 0x00, 0x38, 0x39, 0x00, 0x32, 0xa0, 0x00, 0x87, 0x86,
0x01, 0x3f, 0xd8, 0x37, 0xf9, 0x00, 0xc3, 0xc2, 0x00, 0x0a, 0x90, 0x01, 0x38, 0x71, 0x82, 0x7f,
0xdc, 0x77, 0xfc, 0x83, 0x1c, 0x39, 0x00, 0x12, 0x48, 0x07, 0xc0, 0x0c, 0x7c, 0xff, 0xbe, 0xfb,
0xfe, 0x7c, 0x60, 0x07, 0xc0, 0x24, 0x24, 0x78, 0x0c, 0x02, 0x05, 0xff, 0x7e, 0xfd, 0xff, 0x40,
0x80, 0x60, 0x3c, 0x48, 0x13, 0x81, 0xf3, 0x3f, 0xf9, 0xfe, 0xfa, 0xbe, 0xff, 0x3f, 0xf9, 0x9f,
0x03, 0x90, 0x08, 0x06, 0x00, 0xc9, 0x0b, 0xfd, 0xfa, 0xbf, 0x7f, 0xa1, 0x26, 0x00, 0xc0, 0x20,
0x06, 0x18, 0x20, 0x11, 0x13, 0xfb, 0xf2, 0x9f, 0xbf, 0x91, 0x10, 0x08, 0x30, 0xc0, 0x01, 0xa0,
0x70, 0x22, 0x13, 0xfb, 0xe2, 0x8f, 0xbf, 0x90, 0x88, 0x1c, 0x0b, 0x00, 0x00, 0x40, 0xd8, 0x44,
0x13, 0xf7, 0xe2, 0x8f, 0xdf, 0x90, 0x44, 0x36, 0x04, 0x00, 0x00, 0x21, 0x8c, 0x44, 0x13, 0xf7,
0xc7, 0xc7, 0xdf, 0x90, 0x44, 0x63, 0x08, 0x00, 0x00, 0x10, 0xd8, 0x88, 0x11, 0xef, 0xca, 0xa7,
0xef, 0x10, 0x22, 0x36, 0x10, 0x00, 0x00, 0x0c, 0x71, 0x08, 0x09, 0xef, 0x92, 0x93, 0xef, 0x20,
0x21, 0x1c, 0x60, 0x00, 0x00, 0x02, 0x21, 0x10, 0x09, 0xef, 0x0c, 0x61, 0xef, 0x20, 0x11, 0x08,
0x80, 0x00, 0x00, 0x01, 0x82, 0x10, 0x24, 0xef, 0x00, 0x01, 0xee, 0x48, 0x10, 0x83, 0x00, 0x00,
0x00, 0x00, 0x61, 0xa0, 0x44, 0xee, 0x00, 0x00, 0xee, 0x44, 0x0b, 0x0c, 0x00, 0x00, 0x00, 0x00,
0x1c, 0x43, 0xa2, 0x6c, 0x00, 0x00, 0x6c, 0x8b, 0x84, 0x70, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c,
0x11, 0x2c, 0x00, 0x00, 0x69, 0x10, 0x71, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x0e, 0x18,
0x00, 0x00, 0x30, 0xe0, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00,
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x40, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x60, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x18, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xc0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
//----------------------------FINAL IMAGENES MENU-----------------------------------------------
//----------------------------INICIO VARIABLES MENU------------------------------------------------
const int num_of_icons = 3;
char menu_text[num_of_icons][15] {
{"Ayuda"},
{"Ajustes"},
{"Traducir"}
};
int opcion_seleccionada = 0; //Cual opcion del menu esta seleccionada
int opcion_anterior; //Parte del menu anterior a la seleccionada
int opcion_siguiente; //Parte del menu siguiente a la seleccionada
//---------------------------FIN VARIABLES DE MENU----------------------------------------
#define enter_btn 2
#define back_btn 3
#define right_btn 4
#define left_btn 5
volatile byte estado = HIGH;
const int standbyTime = 10000;
unsigned long previousTime = 0;
int moveBar = 56;
void setup() {
// Se inicia la comunicación con componentes y Arduino.
Serial.begin(9600);
pinMode(right_btn, INPUT_PULLUP);
pinMode(enter_btn, INPUT_PULLUP);
pinMode(left_btn, INPUT_PULLUP);
pinMode(back_btn, INPUT_PULLUP);
//***************************************************************
//Se inician las interrupciones del Arduino Nano
attachInterrupt(digitalPinToInterrupt(enter_btn), blink, FALLING);
attachInterrupt(digitalPinToInterrupt(back_btn), blink, FALLING);
}
void loop() {
// put your main code here, to run repeatedly:
static byte rightBtn_state = 0;
static byte leftBtn_state = 0;
static byte enterBtn_state = 0;
static byte backBtn_state = 0;
static byte currentMenu = 1;
static bool isActive = true;
unsigned long actualTime = millis();
switch(currentMenu) {
case 0:
noStandby(actualTime, currentMenu, isActive);
drawLogo();
break;
case 1:
noStandby(actualTime, currentMenu, isActive);
moveMenu(rightBtn_state, leftBtn_state);
drawMenu();
break;
}
}
void drawMenu() { //Esta función dibuja el menú principal.
u8g.firstPage();
do {
//Parte anterior
u8g.setFont(u8g_font_u8glib_4r);
u8g.drawBitmapP(5, 16, 32/8, 32, icons_bitmap[opcion_anterior]);
u8g.drawStr(7, 57, menu_text[opcion_anterior]); //Texto de ajustes
//Parte del medio
u8g.setFont(u8g_font_u8glib_4r);
u8g.drawBitmapP(48, 16, 32/8, 32, icons_bitmap[opcion_seleccionada]);
u8g.drawStr(52, 57, menu_text[opcion_seleccionada]); //Texto de traducir
//Parte siguiente
u8g.setFont(u8g_font_u8glib_4r);
u8g.drawBitmapP(91, 16, 32/8, 32, icons_bitmap[opcion_siguiente]);
u8g.drawStr(97, 57, menu_text[opcion_siguiente]); //Texto de ayuda
//Selección
u8g.drawBitmapP(44, 7, 40/8, 54, epd_bitmap_outline_select);
//Barra de ubicación
u8g.drawBitmapP(0, 0, 128/8, 5, epd_bitmap_handle_lines);
u8g.drawBitmapP(moveBar, 1, 24/8, 3, epd_bitmap_handle_bar);
} while ( u8g.nextPage() );
}
void drawLogo() {
u8g.firstPage();
do {
u8g.setFont(u8g_font_7x14Br);
u8g.drawBitmapP(8, 3, 112/8, 38, epd_bitmap_logo_oisba);
u8g.drawStr(30, 52, "O.I.S.B.A");
} while ( u8g.nextPage() );
}
void moveMenu(byte &rbtn, byte &lbtn) { //Esta función mueve el menu principal
if((digitalRead(right_btn) == LOW) && (rbtn == 0)) {
opcion_seleccionada += 1;
rbtn = 1;
moveBar += 43;
if(opcion_seleccionada >= num_of_icons) {opcion_seleccionada = 0;}
}
if((digitalRead(left_btn) == LOW) && (lbtn == 0)) {
opcion_seleccionada -= 1;
lbtn = 1;
moveBar -= 43;
if(opcion_seleccionada < 0) {opcion_seleccionada = num_of_icons - 1;}
}
if((digitalRead(right_btn) == HIGH) && (rbtn == 1)) {
rbtn = 0;
}
if((digitalRead(left_btn) == HIGH) && (lbtn == 1)) {
lbtn = 0;
}
//Mover iconos del menu
opcion_anterior = opcion_seleccionada - 1;
if (opcion_anterior < 0) {
opcion_anterior = num_of_icons - 1;
}
opcion_siguiente = opcion_seleccionada + 1;
if (opcion_siguiente >= num_of_icons) {
opcion_siguiente = 0;
}
if(moveBar < 0) {
moveBar = 99;
}
if (moveBar > 99) {
moveBar = 13;
}
}
void noStandby (unsigned long time, byte &menu_option, bool &active) {
static bool timeLimit = false;
static byte isPressed = 0;
if(active == true) { //Si el usuario está activo...
timeLimit = false;
if(digitalRead(right_btn) == LOW || digitalRead(left_btn) == LOW ||
digitalRead(enter_btn) == LOW || digitalRead(back_btn) == LOW) {
previousTime = millis();
}
}
else if(active == false) { //Si el usuario no está activo, entonces...
if(digitalRead(right_btn) == LOW) {
while (active == false) {
if(digitalRead(right_btn) == HIGH) {
previousTime = millis();
menu_option = 1;
active = true;
}
}
}
else if(digitalRead(left_btn) == LOW) {
while (active == false) {
if(digitalRead(left_btn) == HIGH) {
previousTime = millis();
menu_option = 1;
active = true;
}
}
}
else if(digitalRead(enter_btn) == LOW) {
while (active == false) {
if(digitalRead(enter_btn) == HIGH) {
previousTime = millis();
menu_option = 1;
active = true;
}
}
}
else if(digitalRead(back_btn) == LOW) {
while (active == false) {
if(digitalRead(back_btn) == HIGH) {
previousTime = millis();
menu_option = 1;
active = true;
}
}
}
}
if (timeLimit == false) { //Si el tiempo limite no se ha cumplido, entonces...
if(time - previousTime >= standbyTime) { //Si ocurre el tiempo limite, desactiva esta parte del código.
Serial.println(F("Pasaron 10 segundos"));
menu_option = 0; //Mandame a la pantalla de Standby
active = false; //Significa que el usuario no está activo.
timeLimit = true; //El tiempo limite ha llegado, por lo que desactiva todo
}
}
}
void blink() {
estado = !estado;
}