#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C LCD = LiquidCrystal_I2C(0x27, 16, 2);
void setup() {
// put your setup code here, to run once:
char buffer[10];
Serial.begin(115200);
Serial.println("Hello, ESP32!");
LCD.init();
LCD.backlight();
LCD.setCursor(0,1);
LCD.print("hello");
LCD.setCursor(0,0);
float a=326.86;
dtostrf(a,6,1,buffer);
LCD.print(buffer);
delay(1000);
LCD.setCursor(0,0);
a=26.8;
dtostrf(a,6,1,buffer);
LCD.print(buffer);
}
void loop() {
// put your main code here, to run repeatedly:
delay(10); // this speeds up the simulation
}