#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd_1(32, 16, 2);
void setup(){pinMode(13, OUTPUT);
tone(13, 466.2, 480);delay(480);
tone(13, 784, 960);delay(960);
tone(13, 784, 240);delay(240);
tone(13, 698.5, 240);delay(240);
tone(13, 622.3, 480);delay(480);
tone(13, 698.5, 480);delay(480);
tone(13, 932.3, 480);delay(480);
tone(13, 622.3, 480);delay(480);
tone(13, 587.3, 480);delay(480);
tone(13, 622.3, 480);delay(480);
tone(13, 622.3, 480);delay(480);
tone(13, 622.3, 240);delay(240);
tone(13, 587.3, 240);delay(240);
tone(13, 523.3, 480);delay(480);
tone(13, 587.3, 480);delay(480);
tone(13, 784, 480);delay(480);
tone(13, 587.3, 480);delay(480);
tone(13, 466.2, 480);delay(480);
tone(13, 523.3, 480);delay(480);
tone(13, 523.3, 480);delay(480);
tone(13, 523.3, 240);delay(240);
tone(13, 587.3, 240);delay(240);
tone(13, 622.3, 480);delay(480);
delay(1);
tone(13, 466.2, 480);delay(480);
delay(1);
tone(13, 622.3, 480);delay(480);
delay(1);
tone(13, 466.2, 480);delay(480);
delay(1);
tone(13, 392, 480);delay(480);
delay(1);
tone(13, 415.3, 480);delay(480);
delay(1);
tone(13, 415.3, 480);delay(480);
delay(1);
tone(13, 415.3, 240);delay(240);
delay(1);
tone(13, 466.2, 240);delay(240);
delay(1);
tone(13, 523.3, 480);delay(480);
delay(1);
tone(13, 622.3, 480);delay(480);
delay(1);
tone(13, 587.3, 240);delay(240);
delay(1);
tone(13, 523.3, 240);delay(240);
delay(1);
tone(13, 587.3, 480);delay(480);
delay(1);
tone(13, 392, 480);delay(480);
delay(1);
tone(13, 415.3, 480);delay(480);
delay(1);
tone(13, 415.3, 480);delay(480);
tone(13, 415.3, 240);delay(240);
delay(0);
delay(1);
tone(13, 466.2, 240);delay(240);
delay(1);
tone(13, 523.3, 480);delay(480);
delay(1);
tone(13, 622.3, 960);delay(960);
delay(1);
tone(13, 587.3, 720);delay(720);
delay(1);
tone(13, 622.3, 240);delay(240);
delay(1);
tone(13, 622.3, 1440);delay(1440);
delay(1235);
}
void loop() {}