#include "LiquidCrystal.h"
// initialize the library by providing the nuber of pins to it
LiquidCrystal lcd(8,9,4,5,6,7);
void setup() {
lcd.begin(16, 2);
}
void loop(){
lcd.setCursor(0,0);
for(int counter = 5; counter > 0; counter--){
lcd.print(counter);
delay(1000);
lcd.clear();
}
lcd.print("Time's up!");
delay(2000);
lcd.clear();
lcd.print("bye bye buccee");
delay(10000);
lcd.clear();
}