int buzz=9;
void setup() {
}
void loop() {
DO(); delay(300); MI(); delay(300); DO(); delay(300); MI(); delay(300); FA(); delay(300); SOL(); delay(300); SOL(); delay(300);
SI(); delay(300); DOO(); delay(300); SI(); delay(300); DOO(); delay(300); SI(); delay(300); SOL(); delay(300);
DO(); delay(300); MI(); delay(300); DO(); delay(300); MI(); delay(300); FA(); delay(300); SOL(); delay(300); SOL(); delay(300);
SI(); delay(300); DOO(); delay(300); SI(); delay(300); DOO(); delay(300); SOL(); delay(300);
DO(); delay(300); MI(); delay(300); SOL(); delay(500); FA(); delay(500); FA(); delay(500); SOL(); delay(300); FA(); delay(300); MI(); delay(300); DO(); delay(300); FA(); delay(300); MI(); delay(300); DO(); delay(300);
DO(); delay(300); MI(); delay(300); SOL(); delay(500); FA(); delay(500); FA(); delay(500); FA(); delay(300); SOL(); delay(300); FA(); delay(300); MI(); delay(300); DO(); delay(300); FA(); delay(300); MI(); delay(300); DO(); delay(300);
DIAM(); delay(5000);
}
void DO() {
tone(buzz,262);
}
void RE() {
tone(buzz,294);
}
void MI() {
tone(buzz,330);
}
void FA() {
tone(buzz,349);
}
void SOL() {
tone(buzz,395);
}
void LA() {
tone(buzz,440);
}
void SI() {
tone(buzz,494);
}
void DOO() {
tone(buzz,523);
}
void DIAM() {
noTone(buzz);
}