#include <LiquidCrystal.h>
LiquidCrystal lcd(10, 9, 8, 5, 4, 3, 2);
byte smiley[8] = {
B11111,
B11111,
B11111,
B11111,
B11111,
B11111,
B11111,
B11111,
};
void setup() {
lcd.createChar(0, smiley);
lcd.begin(40,4);
lcd.write(byte(0));
}
void loop() {
int value = analogRead(A0);
int valore = map (value , 0 , 1023 , 0 , 40);
lcd.setCursor(, 0)
}