#include "pitches.h"
const int threshold = 10; // minimum reading of the sensors that generates a note
// notes to play, corresponding to the 3 sensors:
int notes[] = {
NOTE_A4, NOTE_B4, NOTE_C3
};
void setup() {
}
void loop() {
for (int thisSensor = 0; thisSensor < 3; thisSensor++) {
// get a sensor reading:
int sensorReading = analogRead(thisSensor);
// if the sensor is pressed hard enough:
if (sensorReading > threshold) {
// play the note corresponding to this sensor:
tone(8, notes[thisSensor], 20);
}
}
}