#include <FastLED.h>
#define pWIDTH 64
#define pHEIGHT 8
#define NUM_LEDS ((pWIDTH) * (pHEIGHT))
extern CRGBPalette16 gCurrentGradientPalette;
extern CRGBPalette16 gTargetGradientPalette;
CRGB leds[NUM_LEDS];
bool loadingFlag = true;
void drawPixelXY(int8_t x, int8_t y, CRGB color) {
if (leds == nullptr) return;
if (x < 0 || x > pWIDTH - 1 || y < 0 || y > pHEIGHT - 1) return;
int16_t thisPixel = getPixelNumber(x, y);
if (thisPixel >= 0 && thisPixel < NUM_LEDS) leds[thisPixel] = color;
}
uint16_t getPixelNumber(uint8_t x, uint8_t y) {
if (x >= pWIDTH || y >= pHEIGHT)
return NUM_LEDS;
if (y & 1)
x = pWIDTH - 1 - x;
return x + (y * pWIDTH);
}
uint32_t getPixColor(int16_t thisPixel) {
if (leds == nullptr) return 0;
if (thisPixel < 0 || thisPixel > NUM_LEDS - 1) return 0;
return (((uint32_t)leds[thisPixel].r << 16) | ((uint32_t)leds[thisPixel].g << 8 ) | (uint32_t)leds[thisPixel].b);
}
uint32_t getPixColorXY(int8_t x, int8_t y) {
return getPixColor(getPixelNumber(x, y));
}
uint16_t XY(uint8_t x, uint8_t y) {
return getPixelNumber(x, y);
}
void setup() {
FastLED.addLeds<WS2812B, 3, GRB>(leds, NUM_LEDS);
}
void loop() {
if (loadingFlag) {
loadingFlag = false;
FastLED.clear();
}
EVERY_N_SECONDS(15) {chooseNextPalette();}
EVERY_N_MILLISECONDS(12) nblendPaletteTowardPalette( gCurrentGradientPalette, gTargetGradientPalette, 12);
}