# include <LiquidCrystal.h>
LiquidCrystal lcd(12, 11, 5, 4, 3, 2); // RS, E, D4, D5, D6, D7
byte customChar[] = {
B10001,
B01010,
B01010,
B11011,
B11011,
B11111,
B01010,
B01010,
};
void setup() {
int A = 0;
lcd.begin(16, 2);
lcd.createChar(A, customChar);
lcd.setCursor(5,0);
lcd.write(A);
lcd.setCursor(5,1);
lcd.write(A);
}
void loop() {
}