// source: https://editor.soulmatelights.com/gallery/238-dna
#include "FastLED.h"
#define DATA_PIN 2
#define BRIGHTNESS 255
#define NUM_LEDS 256
#define LED_TYPE WS2812B
#define COLOR_ORDER GRB
#define NUM_ROWS 16
#define NUM_COLS 16
CRGB leds[NUM_LEDS];
//#define FRAMES_PER_SECOND 60
const uint8_t kMatrixWidth = 16;
const uint8_t kMatrixHeight = 16;
const bool kMatrixSerpentineLayout = false;
uint8_t mn = 255 / (NUM_COLS * 2);
uint8_t speeds =40;
uint8_t freq = 10;
//#define mn 255 / (NUM_COLS * 2)
//#define speeds 40 // speed of rotation
//#define freq 10 //change this will made spiral big or small
void setup() {
FastLED.addLeds<LED_TYPE,DATA_PIN,COLOR_ORDER>(leds, NUM_LEDS); //setCorrection(TypicalLEDStrip);
//FastLED.addLeds<LED_TYPE,DATA_PIN,CLK_PIN,COLOR_ORDER>(leds, NUM_LEDS).setCorrection(TypicalLEDStrip);
FastLED.setBrightness(BRIGHTNESS);
//Serial.begin(115200);
}
void loop()
{
fadeToBlackBy(leds, NUM_LEDS, 30);
for (int i = 0; i < NUM_ROWS; i++) {
uint16_t ms = millis();
leds[i * NUM_COLS + beatsin8(speeds, 0, NUM_COLS - 1, 0, i * freq)] += CHSV(ms / 30 + i * 255 / (NUM_ROWS - 1), 255, beatsin8(speeds, 30, BRIGHTNESS, 0, i * mn + 64));
leds[i * NUM_COLS + beatsin8(speeds, 0, NUM_COLS - 1, 0, 128 + i * freq)] += CHSV(ms / 30 + ((i * 255 / (NUM_ROWS - 1)) + 128), 255, beatsin8(speeds, 30, BRIGHTNESS, 0, i * mn + 192));
}
blur2d(leds, NUM_COLS, NUM_ROWS, 20);
FastLED.show();
}
uint16_t XY( uint8_t x, uint8_t y)
{
uint16_t i;
if( kMatrixSerpentineLayout == false) {
i = (y * kMatrixWidth) + x;
}
if( kMatrixSerpentineLayout == true) {
if( y & 0x01) {
// Odd rows run backwards
uint8_t reverseX = (kMatrixWidth - 1) - x;
i = (y * kMatrixWidth) + reverseX;
} else {
// Even rows run forwards
i = (y * kMatrixWidth) + x;
}
}
return i;
}