//* Make by BLK Surabaya *//
//Ganti Sesuai Template Pada Blynk
#define BLYNK_TEMPLATE_ID "TMPL6a_2KFpvs"
#define BLYNK_TEMPLATE_NAME "Nyala Mati"
#define BLYNK_AUTH_TOKEN "Rj4WPnElj7Sggp0S2ibttBFn_rE_1IAD"
#include <WiFi.h>
#include <WiFiClient.h>
#include <BlynkSimpleEsp32.h>
char auth[] = BLYNK_AUTH_TOKEN;
char ssid[] = "Wokwi-GUEST";
char pass[] = "";
//Mendefinisikan Timer pada Blynk
BlynkTimer timer;
#define LED 18
int SW_state = 0; //kondisi lampu mati
BLYNK_WRITE (V0)//Fungsi Callback BLYNK_WRITE:
{
SW_state = param.asInt();
if(SW_state == 1){
digitalWrite(LED, HIGH);
Serial.println("Lampu telah dihidupkan");
Blynk.virtualWrite(V0, HIGH);
}else{
digitalWrite(LED, LOW);
Serial.println("Lampu telah dimatikan");
Blynk.virtualWrite(V0, LOW);
}
}
void setup() {
// put your setup code here, to run once:
Serial.begin(115200);
pinMode(LED, OUTPUT);
Blynk.begin(auth, ssid, pass);
}
void loop() {
// put your main code here, to run repeatedly:
// Memproses event Blynk dan untuk menjalankan timer Blynk.
Blynk.run();
timer.run();
}