#include <LiquidCrystal.h>
// Pin mapping for the LCD:
const int rs = 16, en = 17, d4 = 18, d5 = 19, d6 = 20, d7 = 21;
LiquidCrystal lcd(rs, en, d4, d5, d6, d7);
void setup() {
// Set up the LCD's number of columns and rows:
lcd.begin(16, 2);
// Print a message to the LCD.
lcd.print("This is team 15");
}
void loop() {
// No need for any continuous action, just displaying the message once.
}