#include <ArduinoJson.h>
#include <lvgl.h>
lv_obj_t* screens[10]; // Store screen objects
void createUIElement(lv_obj_t* parent, const JsonObject& element);
void setup() {
Serial.begin(9600);
lv_init();
// Initialize your display driver here
File file = SD.open("ui_layout.json", FILE_READ);
StaticJsonDocument<10000> doc; // Adjust size according to your JSON
deserializeJson(doc, file);
JsonArray json_screens = doc["screens"];
int screen_index = 0;
for (JsonObject screen : json_screens) {
lv_obj_t* screen_obj = lv_obj_create(NULL, NULL); // Create a screen
for (JsonObject element : screen["elements"].as<JsonArray>()) {
createUIElement(screen_obj, element); // Create UI elements
}
screens[screen_index++] = screen_obj;
}
lv_scr_load(screens[0]); // Load the first screen
}
void loop() {
lv_task_handler();
delay(5);
}
void createUIElement(lv_obj_t* parent, const JsonObject& element) {
const char* type = element["type"];
lv_obj_t* ui_element = nullptr;
if (strcmp(type, "container") == 0) {
ui_element = lv_cont_create(parent, NULL);
lv_obj_set_size(ui_element, element["size"]["width"], element["size"]["height"]);
lv_obj_set_pos(ui_element, element["position"]["x"], element["position"]["y"]);
// Recursively add elements within the container
if (element.containsKey("elements")) {
for (JsonObject nestedElement : element["elements"].as<JsonArray>()) {
createUIElement(ui_element, nestedElement);
}
}
} else if (strcmp(type, "button") == 0) {
ui_element = lv_btn_create(parent, NULL);
lv_obj_set_size(ui_element, element["size"]["width"], element["size"]["height"]);
lv_obj_set_pos(ui_element, element["position"]["x"], element["position"]["y"]);
lv_obj_t* label = lv_label_create(ui_element, NULL);
lv_label_set_text(label, element["label"]);
} else if (strcmp(type, "label") == 0) {
ui_element = lv_label_create(parent, NULL);
lv_label_set_text(ui_element, element["text"]);
lv_obj_set_pos(ui_element, element["position"]["x"], element["position"]["y"]);
}
// Add more cases as needed
}