#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27, 20, 4);
int amount = 10;
int xCounter = 0;
void setup() {
lcd.init();
lcd.backlight();
}
void loop() {
for (int i = 0; i < amount; i++) {
int positionX = random(0, 20);
int positionY = random(0, 4);
lcd.setCursor(positionX, positionY);
lcd.print("x");
xCounter++;
}
delay(250);
}