#include <LiquidCrystal_I2C.h>
#define I2C_ADDR 0x27
#define LCD_COLUMNS 20
#define LCD_LINES 4
LiquidCrystal_I2C lcd(I2C_ADDR, LCD_COLUMNS, LCD_LINES);
//game
int count=0;
const int Btn_Add=4;
const int Btn_Minus=5;
void setup() {
// put your setup code here, to run once:
lcd.init();
lcd.backlight();
lcd.setCursor(3, 0);
lcd.print("Hello, world!");
lcd.setCursor(0, 1);
lcd.print("Wokwi Online IoT");
// button initailization
pinMode(Btn_Add, INPUT_PULLUP);
pinMode(Btn_Minus, INPUT);
}
void loop() {
int add=digitalRead(Btn_Add);
if(add==HIGH){
count=count+1;
delay(1000);
lcd.clear();
lcd.setCursor(3, 0);
lcd.print(count);
}
}