#include <LiquidCrystal.h>
LiquidCrystal lcd(12,11,10,9,8,7);
int reply;
void setup() {
// put your setup code here, to run once:
lcd.begin (16,12);
lcd.print ("Bosko");
lcd.setCursor (0, 1);
lcd.print ("ocenki");
delay (1000);
}
void loop() {
// put your main code here, to run repeatedly:
reply = random(8);
lcd.clear();
lcd.setCursor (0, 0);
lcd.print ("polugodie ");
lcd.setCursor (0, 1);
switch (reply){
case 0:
lcd.print ("5 : 4");
delay(1000);
break;
case 1:
lcd.print ("3 : 3");
delay(1000);
break;
case 2:
lcd.print ("1 : 5");
delay(1000);
break;
case 3:
lcd.print ("5 : 5");
delay(1000);
break;
case 4:
lcd.print ("4 : 1");
delay(1000);
break;
case 5:
lcd.print ("5: 5");
delay(1000);
break;
case 6:
lcd.print ("1 : 3");
delay(1000);
break;
case 7:
lcd.print ("5 : 4");
delay(1000);
break;
}
delay (250);
}