#include <Wire.h> // Include the Wire library for I2C
#include <LiquidCrystal_I2C.h> // Include the LiquidCrystal I2C library
// Define LED pins
const int ledPins[] = {2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}; // Include 12 LED pins
const int numLEDs = sizeof(ledPins) / sizeof(ledPins[0]);
// Define buzzer pin
const int buzzerPin = A1; // Change to pin 14 for the buzzer
// Define I2C LCD address and dimensions
const int lcdColumns = 16;
const int lcdRows = 2;
const int lcdAddress = 0x27; // Adjust the address according to your module
LiquidCrystal_I2C lcd(lcdAddress, lcdColumns, lcdRows);
// Define pushbutton pin
const int buttonPin = A0;
// Define notes for "We Are the Champions"
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
// Notes and durations for "We Are the Champions"
int melody[] = {
NOTE_G4, NOTE_G4, NOTE_A4, NOTE_G4, NOTE_C5, NOTE_B4,
NOTE_G4, NOTE_G4, NOTE_A4, NOTE_G4, NOTE_D5, NOTE_C5,
NOTE_G4, NOTE_G4, NOTE_G5, NOTE_E5, NOTE_C5, NOTE_B4, NOTE_A4,
NOTE_F5, NOTE_F5, NOTE_E5, NOTE_C5, NOTE_D5, NOTE_C5
};
int noteDurations[] = {
4, 8, 4, 4, 4, 2,
4, 8, 4, 4, 4, 2,
4, 8, 4, 4, 4, 8, 4,
4, 8, 4, 4, 4, 2
};
// Closing melody notes and durations
int closingMelody[] = {
NOTE_C5, NOTE_G4, NOTE_E4, NOTE_A4, NOTE_B4,
NOTE_A4, NOTE_GS4, NOTE_A4, NOTE_G4
};
int closingNoteDurations[] = {
4, 8, 4, 4, 4, 4, 4, 4, 2
};
void setup() {
// Initialize LEDs
for (int i = 0; i < numLEDs; i++) {
pinMode(ledPins[i], OUTPUT);
}
// Initialize buzzer
pinMode(buzzerPin, OUTPUT);
// Initialize I2C LCD
lcd.init();
lcd.backlight();
// Initialize pushbutton
pinMode(buttonPin, INPUT);
// Seed random number generator
randomSeed(analogRead(0));
}
void loop() {
// If the button is pressed, start the game
if (digitalRead(buttonPin) == HIGH) {
int randomNumber = random(numLEDs); // Generate a random LED index
displayMessage("___Berputarrr___");
spinLEDsWithMelody(); // Spin LEDs with melody
delay(2000); // Spin for 2 seconds
digitalWrite(ledPins[randomNumber], HIGH); // Turn on the LED where it stopped
displayMessage("Masalah Nomor " + String(randomNumber + 1)); // Display result on LCD
playClosingMelody(); // Play the closing melody immediately
delay(3000); // Wait for 3 seconds before resetting
clearLEDs(); // Turn off all LEDs
displayMessage(""); // Clear LCD
}
}
// Function to spin LEDs with melody
void spinLEDsWithMelody() {
int notesCount = sizeof(melody) / sizeof(melody[0]);
int noteIndex = 0;
unsigned long startMillis = millis();
unsigned long elapsedMillis = 0;
int ledIndex = 0;
while (elapsedMillis < 2000) { // Spin and play melody for 2 seconds
unsigned long currentMillis = millis();
elapsedMillis = currentMillis - startMillis;
if (elapsedMillis > noteDurations[noteIndex] * 100) {
noteIndex++;
if (noteIndex >= notesCount) {
noteIndex = 0;
}
tone(buzzerPin, melody[noteIndex], noteDurations[noteIndex] * 100);
}
digitalWrite(ledPins[ledIndex], HIGH);
delay(100);
digitalWrite(ledPins[ledIndex], LOW);
ledIndex++;
if (ledIndex >= numLEDs) {
ledIndex = 0;
}
}
noTone(buzzerPin); // Stop the tone
}
// Function to play the closing melody
void playClosingMelody() {
int notesCount = sizeof(closingMelody) / sizeof(closingMelody[0]);
for (int thisNote = 0; thisNote < notesCount; thisNote++) {
int noteDuration = 1000 / closingNoteDurations[thisNote];
tone(buzzerPin, closingMelody[thisNote], noteDuration);
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
noTone(buzzerPin);
}
}
// Function to turn off all LEDs
void clearLEDs() {
for (int i = 0; i < numLEDs; i++) {
digitalWrite(ledPins[i], LOW);
}
}
// Function to display message on LCD
void displayMessage(String message) {
lcd.clear();
lcd.setCursor(0, 0);
lcd.print(message);
}