#include <LiquidCrystal.h>
LiquidCrystal ekran(12,11,10,9,8,7);
int broj;
void setup() {
// put your setup code here, to run once:
ekran.begin(16, 12);
ekran.print("Displei");
ekran.setCursor(0,1);
delay(1000);
}
void loop() {
// put your main code here, to run repeatedly:
broj = random(9);
ekran.clear();
ekran.setCursor(0,0);
ekran.print("Brojki: ");
ekran.setCursor(0,1);
switch(broj)
{
case 0:
ekran.print("0 : 0");
break;
case 1:
ekran.print("0 : 1");
break;
case 2:
ekran.print("0 : 2");
break;
case 3:
ekran.print("0 : 3");
break;
case 4:
ekran.print("0 : 4");
break;
case 5:
ekran.print("0 : 5");
break;
case 6:
ekran.print("0 : 6");
break;
case 7:
ekran.print("0 : 7");
break;
case 8:
ekran.print("0 : 8");
break;
case 9:
ekran.print("0 : 9");
break;
}
delay(1000);
}