#include <LiquidCrystal.h>
// Initialize the library with the numbers of the interface pins
LiquidCrystal lcd(12, 14, 27, 26, 25, 33);
void setup() {
// Set up the LCD's number of columns and rows:
lcd.begin(16, 2);
// Print a message to the LCD.
lcd.print("GooD DaY!");
}
void loop() {
// Nothing needed here for this example
}