#include <LiquidCrystal.h>
LiquidCrystal lcd(12, 11, 10, 9, 8, 7);
void setup() {
lcd.begin(16, 2);
// you can now interact with the LCD, e.g.:
lcd.print("Hello World!");
}
void loop() {
// ...
}
#include <LiquidCrystal.h>
LiquidCrystal lcd(12, 11, 10, 9, 8, 7);
void setup() {
lcd.begin(16, 2);
// you can now interact with the LCD, e.g.:
lcd.print("Hello World!");
}
void loop() {
// ...
}