#define ENABLE_DEBUG
#ifdef ENABLE_DEBUG
#define DEBUG_ESP_PORT Serial
#define NODEBUG_WEBSOCKETS
#define NDEBUG
#endif
#include <Arduino.h>
#ifdef ESP8266
#include <ESP8266WiFi.h>
#endif
#ifdef ESP32
#include <WiFi.h>
#endif
#include "SinricPro.h"
#include "SinricProSwitch.h"
#include <map>
#define WIFI_SSID "Wokwi-GUEST"
#define WIFI_PASS ""
#define WIFI_CHANNEL 6
#define APP_KEY "e42bc536-6d1c-4faa-8be2-c5ff53cc1eca"
#define APP_SECRET "e3589647-f06d-4f71-81d1-a45638e58504-a5e8f607-2771-4a37-aeaa-360e78f54ded"
// comment the following line if you use a toggle switches instead of tactile buttons
#define BAUD_RATE 115200
#define DEBOUNCE_TIME 250
#define RELAYPIN_1 5
typedef struct { // struct for the std::map below
int relayPIN;
int flipSwitchPIN;
bool activeLow;
} deviceConfig_t;
// this is the main configuration
// please put in your deviceId, the PIN for Relay and PIN for flipSwitch
// this can be up to N devices...depending on how much pin's available on your device ;)
// right now we have 4 devicesIds going to 4 relays and 4 flip switches to switch the relay manually
std::map<String, deviceConfig_t> devices = {
//{deviceId, {relayPIN, flipSwitchPIN, activeLow}}
{"660c2aeb38f6f4a3cdced572", { 5, 10, true }},
};
typedef struct { // struct for the std::map below
String deviceId;
bool lastFlipSwitchState;
unsigned long lastFlipSwitchChange;
bool activeLow;
} flipSwitchConfig_t;
std::map<int, flipSwitchConfig_t> flipSwitches; // this map is used to map flipSwitch PINs to deviceId and handling debounce and last flipSwitch state checks
// it will be setup in "setupFlipSwitches" function, using informations from devices map
void setupRelays() {
for (auto &device : devices) { // for each device (relay, flipSwitch combination)
int relayPIN = device.second.relayPIN; // get the relay pin
pinMode(relayPIN, OUTPUT); // set relay pin to OUTPUT
}
}
void setupFlipSwitches() {
for (auto &device : devices) { // for each device (relay / flipSwitch combination)
flipSwitchConfig_t flipSwitchConfig; // create a new flipSwitch configuration
flipSwitchConfig.deviceId = device.first; // set the deviceId
flipSwitchConfig.lastFlipSwitchChange = 0; // set debounce time
flipSwitchConfig.lastFlipSwitchState = false; // set lastFlipSwitchState to false (LOW)
int flipSwitchPIN = device.second.flipSwitchPIN; // get the flipSwitchPIN
bool activeLow = device.second.activeLow; // set the activeLow
flipSwitchConfig.activeLow = activeLow;
flipSwitches[flipSwitchPIN] = flipSwitchConfig; // save the flipSwitch config to flipSwitches map
if(activeLow) {
pinMode(flipSwitchPIN, INPUT_PULLUP); // set the flipSwitch pin to INPUT_PULLUP
}
else {
pinMode(flipSwitchPIN, INPUT); // set the flipSwitch pin to INPUT
}
}
}
bool onPowerState(String deviceId, bool &state) {
Serial.printf("%s: %s\r\n", deviceId.c_str(), state ? "on" : "off");
int relayPIN = devices[deviceId].relayPIN; // get the relay pin for corresponding device
digitalWrite(relayPIN, state); // set the new relay state
return true;
}
void handleFlipSwitches() {
unsigned long actualMillis = millis(); // get actual millis
for (auto &flipSwitch : flipSwitches) { // for each flipSwitch in flipSwitches map
unsigned long lastFlipSwitchChange = flipSwitch.second.lastFlipSwitchChange; // get the timestamp when flipSwitch was pressed last time (used to debounce / limit events)
if (actualMillis - lastFlipSwitchChange > DEBOUNCE_TIME) { // if time is > debounce time...
int flipSwitchPIN = flipSwitch.first; // get the flipSwitch pin from configuration
bool lastFlipSwitchState = flipSwitch.second.lastFlipSwitchState; // get the lastFlipSwitchState
bool activeLow = flipSwitch.second.activeLow;
bool flipSwitchState = digitalRead(flipSwitchPIN); // read the current flipSwitch state
if(activeLow) flipSwitchState = !flipSwitchState;
if (flipSwitchState != lastFlipSwitchState) { // if the flipSwitchState has changed...
#ifdef TACTILE_BUTTON
if (flipSwitchState) { // if the tactile button is pressed
#endif
flipSwitch.second.lastFlipSwitchChange = actualMillis; // update lastFlipSwitchChange time
String deviceId = flipSwitch.second.deviceId; // get the deviceId from config
int relayPIN = devices[deviceId].relayPIN; // get the relayPIN from config
bool newRelayState = !digitalRead(relayPIN); // set the new relay State
digitalWrite(relayPIN, newRelayState); // set the trelay to the new state
SinricProSwitch &mySwitch = SinricPro[deviceId]; // get Switch device from SinricPro
mySwitch.sendPowerStateEvent(newRelayState); // send the event
#ifdef TACTILE_BUTTON
}
#endif
flipSwitch.second.lastFlipSwitchState = flipSwitchState; // update lastFlipSwitchState
}
}
}
}
void setupWiFi() {
Serial.printf("\r\n[Wifi]: Connecting");
WiFi.begin(WIFI_SSID, WIFI_PASS, WIFI_CHANNEL);
while (WiFi.status() != WL_CONNECTED)
{
Serial.printf(".");
delay(250);
}
Serial.printf("connected!\r\n[WiFi]: IP-Address is %s\r\n", WiFi.localIP().toString().c_str());
}
void setupSinricPro() {
for (auto &device : devices) {
const char *deviceId = device.first.c_str();
SinricProSwitch &mySwitch = SinricPro[deviceId];
mySwitch.onPowerState(onPowerState);
}
SinricPro.restoreDeviceStates(true); // restore the last known state from the server.
SinricPro.begin(APP_KEY, APP_SECRET);
}
void setup() {
Serial.begin(BAUD_RATE);
setupRelays();
setupFlipSwitches();
setupWiFi();
setupSinricPro();
}
void loop() {
SinricPro.handle();
handleFlipSwitches();
}