#include <Adafruit_GFX.h>
#include <FastLED.h>
#include <FastLED_NeoMatrix.h>
#include "Geo.h"




CRGB Leds[512];
FastLED_NeoMatrix *matrix = new FastLED_NeoMatrix(Leds, 64, 8, NEO_MATRIX_TOP + NEO_MATRIX_LEFT + NEO_MATRIX_ROWS + NEO_MATRIX_PROGRESSIVE);


void setup() {
  Serial.begin(115200);
  FastLED.addLeds<WS2812B, 12, GRB>(Leds, 512);

  matrix->begin();
  matrix->setFont(&Geo);
  matrix->print(F("!!"));
  //matrix->drawPixel(0,0,(uint16_t)5000);
  matrix->show();

}

void loop() {
  //matrix->show();
  delay(100); // this speeds up the simulation
}