#include <Adafruit_GFX.h>
#include <FastLED.h>
#include <FastLED_NeoMatrix.h>
#include "Geo.h"
CRGB Leds[512];
FastLED_NeoMatrix *matrix = new FastLED_NeoMatrix(Leds, 64, 8, NEO_MATRIX_TOP + NEO_MATRIX_LEFT + NEO_MATRIX_ROWS + NEO_MATRIX_PROGRESSIVE);
void setup() {
Serial.begin(115200);
FastLED.addLeds<WS2812B, 12, GRB>(Leds, 512);
matrix->begin();
matrix->setFont(&Geo);
matrix->print(F("!!"));
//matrix->drawPixel(0,0,(uint16_t)5000);
matrix->show();
}
void loop() {
//matrix->show();
delay(100); // this speeds up the simulation
}