#include "tft.h"
#include "control.h"
void setup() {
tft_setup();
setupReadings();
}
void loop() {
char channel_status[64];
sprintf(channel_status, "%d, %d, %d, %d, %d, %d", channelValue[0], channelValue[1], channelValue[2], channelValue[3], channelValue[4], channelValue[5]);
tft.setCursor(0, 200);
tft.fillRect(0, 190, 240, 50, ST77XX_BLACK);
tft.println(channel_status);
}