int sound= 4;
int ledA= 13;
int ledB= 12;
int ledC= 11;
int ledD= 10;
int ledE= 9;
int ledF= 8;
int ledG= 7;
int ledH= 6;
void setup(){
}
void loop(){
SOL(); delay(300); MI(); delay(300); SOL(); delay(300); MI(); delay(300);
MI(); delay(300); FA(); delay(300); SOL(); delay(500); FA(); delay(300);
RE(); delay(300); FA(); delay(300); LA(); delay(300); SOL(); delay(300);
FA(); delay(300); MI(); delay(300); LA(); delay(300); FA(); delay(300);
LA(); delay(300); FA(); delay(300); LA(); delay(300); SI(); delay(300);
DO(); delay(200); DOO(); delay(300); MI(); delay(300); SOL(); delay(300);
FA(); delay(300); RE(); delay(300); DO(); delay(500);
DIAM(); delay(500);
}
void DO() {
tone (sound, 262);
if (sound, 262) {
digitalWrite( ledA, HIGH);
delay (200);
digitalWrite( ledA, LOW);
}
}
void RE() {
tone (sound, 294);
if (sound, 294) {
digitalWrite( ledB, HIGH);
delay (200);
digitalWrite( ledB, LOW);
}
}
void MI() {
tone (sound, 330);
if (sound, 330) {
digitalWrite( ledC, HIGH);
delay (200);
digitalWrite( ledC, LOW);
}
}
void FA() {
tone (sound, 349);
if (sound, 349) {
digitalWrite( ledD, HIGH);
delay (200);
digitalWrite( ledD, LOW);
}
}
void SOL() {
tone (sound, 395);
if (sound, 395) {
digitalWrite( ledE, HIGH);
delay (200);
digitalWrite( ledE, LOW);
}
}
void LA() {
tone (sound, 440);
if (sound, 440) {
digitalWrite( ledF, HIGH);
delay (200);
digitalWrite( ledF, LOW);
}
}
void SI() {
tone (sound, 494);
if (sound, 494) {
digitalWrite( ledG, HIGH);
delay (200);
digitalWrite( ledG, LOW);
}
}
void DOO() {
tone (sound, 523);
if (sound, 523) {
digitalWrite( ledH, HIGH);
delay (200);
digitalWrite( ledH, LOW);
}
}
void DIAM () {
noTone(sound);
}