byte speaker= 9;
void setup(){
}
void loop(){
tone(speaker, 262); delay(425);
tone(speaker, 262); delay(425);
tone(speaker, 294); delay(400);
tone(speaker, 262); delay(400);
tone(speaker, 349); delay(400);
tone(speaker, 330); delay(395);
delay (395);
tone(speaker, 262); delay(425);
tone(speaker, 262); delay(425);
tone(speaker, 294); delay(400);
tone(speaker, 262); delay(400);
tone(speaker, 392); delay(400);
tone(speaker,349); delay(395);
delay (395);
tone(speaker,262); delay(425);
tone(speaker,262); delay(425);
tone(speaker,523); delay(400);
tone(speaker,440); delay(400);
tone(speaker,349); delay(400);
tone(speaker,330); delay(400);
tone(speaker,294); delay(395);
delay (395);
tone(speaker,466); delay(425);
tone(speaker,466); delay(425);
tone(speaker,440); delay(400);
tone(speaker,349); delay(400);
tone(speaker,393); delay(400);
tone(speaker,349); delay(395);
}