#include <Wire.h>
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27,20,4);
void setup() {
lcd.init();
lcd.init();
lcd.backlight();
lcd.setCursor(3,0);
// you can now interact with the LCD, e.g.:
lcd.print("Hello World!");
}
void loop() {
// ...
}