// // Printing in LED using 4 bits
// // 12221263
// #include <LiquidCrystal.h>
// LiquidCrystal lcd(12, 14, 16, 17, 18, 19);
// void setup() {
// // put your setup code here, to run once:
// lcd.begin(16, 2);
// // you can now interact with the LCD, e.g.:
// // lcd.print("Hello World!");
// }
// void loop() {
// // put your main code here, to run repeatedly:
// lcd.setCursor(0, 0);
// lcd.print("Hello,");
// lcd.setCursor(0, 1);
// lcd.print("Class");
// }
// Printing custom char in LED using 4 bits
// 12221263
#include <LiquidCrystal.h>
LiquidCrystal lcd(12, 14, 16, 17, 18, 19);
byte name0x0[] = { B00000, B00000, B01010, B00000, B10001, B01110, B00000, B00000 };
void setup() {
lcd.begin(16, 2);
lcd.createChar(0, name0x0);
lcd.home();
lcd.write((byte) 0);
}
void loop() { }