#include <Wire.h>
#include <LiquidCrystal_I2C.h>
#include <WiFi.h>
#include <ThingSpeak.h>
char ssid[] = "Wokwi-GUEST";
char pass[] = "";
WiFiClient client;
long myChannelNumber = 2687772;
const char * myWriteAPIKey = "HJRMHUS1F86HANO4";
int statusCode;
LiquidCrystal_I2C lcd1(0x27, 16, 2);
int trigger=19;
int echo=18;
int light=13;
int buzzer=15;
void setup(){
// put your setup code here, to run once:
ThingSpeak.begin(client);
// put your setup code here, to run once:
Serial.begin(115200);
WiFi.mode(WIFI_STA);
// initialize LCD
lcd1.init();
// turn on LCD backlight
lcd1.backlight();
// set cursor of first colum,first row
lcd1.setCursor(0,0);
//print messsage
lcd1.println("water condition");
delay(1000);
delay(100);
Serial.begin(115200);
pinMode(trigger, OUTPUT);
pinMode(echo, INPUT);
pinMode(light, OUTPUT);
pinMode(buzzer, OUTPUT);
}
int Ultra_sonic(){
digitalWrite(trigger, HIGH);
delay(100);
digitalWrite(trigger, LOW);
float recieved= pulseIn(echo, HIGH);
float converted=(recieved*0.034/2)+1;
return(converted);
delay(1000);
}
void loop() {
if(WiFi.status() != WL_CONNECTED)
{
Serial.print("Attempting to connect");
while(WiFi.status() != WL_CONNECTED)
{
WiFi.begin(ssid, pass);
Serial.print(".");
delay(5000);
}
Serial.println("\nConnected.");
}
// put your main code here, to run repeatedly:
int actual_distance=Ultra_sonic();
Serial.println(actual_distance);
delay(100);
lcd1.clear();
if(actual_distance<=250){
digitalWrite(light, HIGH);
tone(buzzer,5000);
lcd1.setCursor(0,0);
lcd1.println("water level incresd");
lcd1.setCursor(0,1);
lcd1.println("goto safe area");
delay(1000);
lcd1.clear();
}
else if(actual_distance>250){
digitalWrite(light, LOW);
noTone(buzzer);
lcd1.setCursor(0,1);
lcd1.println("Safe Condition");
delay(1000);
lcd1.clear();
}
ThingSpeak.setField(1,actual_distance);
statusCode = ThingSpeak.writeFields(myChannelNumber,myWriteAPIKey);
if(statusCode == 200) { //successful writing code
Serial.println("Channel update successful.");
}
else {
Serial.println("Problem Writing data. HTTP error code :" +
String(statusCode));
}
}