#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27,16,2); // set the LCD address to 0x27 for a 16 chars
void setup() {
lcd.init(); // initialize the lcd
// Print a message to the LCD.
lcd.backlight();
lcd.setCursor(0,0);
lcd.print("epep");
lcd.setCursor(0,1);
lcd.print("mabar");
}
void loop() {
// put your main code here, to run repeatedly:
delay(10); // this speeds up the simulation
}