// Include the library
#include <LiquidCrystal.h>
// Initialize the library with the numbers of the interface pins
const int rs = 12, en = 11, d4 = 5, d5 = 4, d6 = 3, d7 = 2;
LiquidCrystal lcd(rs, en, d4, d5, d6, d7);
void setup() {
// Set up the LCD's number of columns and rows
lcd.begin(16, 2);
// Print a message to the LCD
lcd.print("Hello World!");
}
void loop() {
// Nothing to do here
}