#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#include <DHT.h>
// Pin definitions
const int firePin = 27;
const int dhtPin = 15;
const int relayPin = 14;
// Threshold values
const int fireThreshold = 80;
const int tempThreshold = 80;
const int humThreshold = 80;
// DHT setup
#define DHTTYPE DHT11
DHT dht(dhtPin, DHTTYPE);
// OLED setup
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
// Variables
float temperature = 0.0;
float humidity = 0.0;
int fireValue = 0;
void setup() {
// Initialize Serial
Serial.begin(115200);
// Initialize OLED
if (!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) {
Serial.println("SSD1306 allocation failed");
for (;;);
}
display.clearDisplay();
display.display();
// Initialize DHT sensor
dht.begin();
// Set relay pin as output
pinMode(relayPin, OUTPUT);
}
void loop() {
// Read temperature and humidity
temperature = dht.readTemperature();
humidity = dht.readHumidity();
// Read fire sensor value from potentiometer and map to 0-100
fireValue = map(analogRead(firePin), 0, 4095, 0, 100);
// Control relay based on sensor values
// Turn OFF the relay if any value exceeds the threshold
if (temperature > tempThreshold || humidity > humThreshold || fireValue > fireThreshold) {
digitalWrite(relayPin, LOW); // Turn OFF relay
} else {
digitalWrite(relayPin, HIGH); // Turn ON relay
}
// Update OLED display
display.clearDisplay();
display.setTextSize(1);
display.setTextColor(WHITE);
// Display system name
display.setCursor(0, 0);
display.println("BMS SYS");
// Display relay status
display.setCursor(0, 15);
if (digitalRead(relayPin) == HIGH) {
display.println("M *"); // Relay ON (active)
} else {
display.println("M -"); // Relay OFF (inactive)
}
// Display sensor values
display.setCursor(0, 35);
display.print("Temp: ");
display.print(temperature);
display.print("C");
display.setCursor(0, 45);
display.print("Hum: ");
display.print(humidity);
display.print("%");
display.setCursor(0, 55);
display.print("Fire: ");
display.print(fireValue);
// Display everything
display.display();
// Delay for stability
delay(1000);
}