#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27,16,2);
void setup() {
// put your setup code here, to run once:
lcd.init();
lcd.backlight();
}
void loop() {
// put your main code here, to run repeatedly:
for(int i = 0; i<13; i++){
lcd.clear();
lcd.setCursor(i,0);
lcd.print("WANTO GAMING");
delay(300);
}
for(int i = 12; i>= 0; i--){
lcd.clear();
lcd.setCursor(i,1);
lcd.print("WANTO GAMING");
delay(300);
}
}