#include <LiquidCrystal_I2C.h>
// set the LCD number of columns and rows
int lcdColumns = 16;
int lcdRows = 2;
// set LCD address, number of columns and rows
// if you don't know your display address, run an I2C scanner sketch
LiquidCrystal_I2C lcd(0x27, lcdColumns, lcdRows);
int thisChar = 'a';
void setup() {
// initialize LCD
lcd.init();
// turn on LCD backlight
lcd.backlight();
// turn on the cursor:
lcd.cursor();
}
void loop() {
// reverse directions at 'm':
if (thisChar == 'm') {
// go right for the next letter
lcd.rightToLeft();
}
// reverse again at 's':
if (thisChar == 's') {
// go left for the next letter
lcd.leftToRight();
}
// reset at 'z':
if (thisChar > 'z') {
// go to (0,0):
lcd.home();
// start again at 0
thisChar = 'a';
}
// print the character
lcd.write(thisChar);
// wait a second:
delay(1000);
// increment the letter:
thisChar++;
}