// include the library code:
#include <LiquidCrystal.h>

// initialize the library by associating any needed LCD interface pin
// with the arduino pin number it is connected to

//const int rs = 12, en = 11, d4 = 5, d5 = 4, d6 = 3, d7 = 2;
//LiquidCrystal lcd(rs, en, d4, d5, d6, d7);
LiquidCrystal lcd(12, 11, 10, 9, 8, 7);

void setup() {
  // set up the LCD's number of columns and rows:
  lcd.begin(16, 2);
  // Print a message to the LCD.
  lcd.print("hello, world!");
  delay(1000);
}

void loop() {
  // scroll 13 positions (string length) to the left
  // to move it offscreen left:
  for (int positionCounter = 0; positionCounter < 13; positionCounter++) {
    // scroll one position left:
    lcd.scrollDisplayLeft();
    // wait a bit:
    delay(150);
  }

  // scroll 29 positions (string length + display length) to the right
  // to move it offscreen right:
  for (int positionCounter = 0; positionCounter < 29; positionCounter++) {
    // scroll one position right:
    lcd.scrollDisplayRight();
    // wait a bit:
    delay(150);
  }

  // scroll 16 positions (display length + string length) to the left
  // to move it back to center:
  for (int positionCounter = 0; positionCounter < 16; positionCounter++) {
    // scroll one position left:
    lcd.scrollDisplayLeft();
    // wait a bit:
    delay(150);
  }

  // delay at the end of the full loop:
  delay(1000);

}