// include the library code:
#include <LiquidCrystal.h>
// initialize the library by associating any needed LCD interface pin
// with the arduino pin number it is connected to
//const int rs = 12, en = 11, d4 = 5, d5 = 4, d6 = 3, d7 = 2;
//LiquidCrystal lcd(rs, en, d4, d5, d6, d7);
LiquidCrystal lcd(12, 11, 10, 9, 8, 7);
void setup() {
// set up the LCD's number of columns and rows:
lcd.begin(16, 2);
// Print a message to the LCD.
lcd.print("hello, world!");
delay(1000);
}
void loop() {
// scroll 13 positions (string length) to the left
// to move it offscreen left:
for (int positionCounter = 0; positionCounter < 13; positionCounter++) {
// scroll one position left:
lcd.scrollDisplayLeft();
// wait a bit:
delay(150);
}
// scroll 29 positions (string length + display length) to the right
// to move it offscreen right:
for (int positionCounter = 0; positionCounter < 29; positionCounter++) {
// scroll one position right:
lcd.scrollDisplayRight();
// wait a bit:
delay(150);
}
// scroll 16 positions (display length + string length) to the left
// to move it back to center:
for (int positionCounter = 0; positionCounter < 16; positionCounter++) {
// scroll one position left:
lcd.scrollDisplayLeft();
// wait a bit:
delay(150);
}
// delay at the end of the full loop:
delay(1000);
}