#include <Keypad.h>
#include <LiquidCrystal.h>
#include <Servo.h>
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
Servo myServo;
const byte ROWS = 4;
const byte COLS = 4;
char keys[ROWS][COLS] = {
{'1', '2', '3', 'A'},
{'4', '5', '6', 'B'},
{'7', '8', '9', 'C'},
{'*', '0', '#', 'D'}
};
byte rowPins[ROWS] = {9, 8, 7, 6};
byte colPins[COLS] = {10, A0, A1, A2};
Keypad keypad = Keypad(makeKeymap(keys), rowPins, colPins, ROWS, COLS);
String inputPassword;
const String correctPassword = "0000";
void setup() {
lcd.begin(16, 2);
myServo.attach(13);
myServo.write(0);
lcd.print("Adj jelszót");
lcd.setCursor(0, 1);
lcd.print("jelszot:");
}
void loop() {
char key = keypad.getKey();
if (key) {
if (key == '#') {
checkPassword();
} else if (key == '*') {
inputPassword = "";
lcd.clear();
lcd.print("Adja meg a");
lcd.setCursor(0, 1);
lcd.print("jelszot:");
} else {
inputPassword += key;
lcd.setCursor(inputPassword.length() - 1, 1);
lcd.print(key);
}
}
}
void checkPassword() {
lcd.clear();
if (inputPassword == correctPassword) {
lcd.print("Tiéd a pénz");
myServo.write(90);
delay(2000);
myServo.write(0);
} else {
lcd.print("Jelszó nem oké!");
}
delay(2000);
inputPassword = "";
lcd.clear();
lcd.print("Adja meg a");
lcd.setCursor(0, 1);
lcd.print("jelszot:");
}